01.03.2012 09:14, David Lowe wrote:
        I've long desired to have bombs and artillery shells use indirect fire 
[bombardment] as a supplement to direct fire [assault].  Then i found that the 
source code contains many references to bombarding.  So what is the status of 
this?  Are the rules complete and all that is needed is the creation of a new 
ruleset, or is there still coding to be done??  When i do the ruleset should i 
make a separate Bombarder ruleset or work the changes into the Experimental 

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It works since, like, 2.2. Unit flag is "Bombarder" and bombard_rate option is required. You can take a look into realism ruleset, for example.

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