Follow-up Comment #8, bug #19149 (project freeciv): > This variable is set in DISEMBLE_RGBA but not used in > ALPHA_BLEND; is a reduced version of DISEMBLE_RGBA really > needed?
That didn't look too bad option to me. It's not like we need to duplicate the code, but the full RGBA version can use RGB version and just add alpha channel handling and compiler will certainly optimize resulting code as if it would be the old full version. Patch attached. (file #15427) _______________________________________________________ Additional Item Attachment: File name: DisembleRGB.diff Size:6 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?19149> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev