Follow-up Comment #3, bug #18014 (project freeciv):
> We've spent years to get rid of hardcoded move types.
I humbly submit that if we are going to be rid of them, then let's be fully
rid of them. What we've got now is just plain confusing. Units.ruleset has
this: "; move_type = Where unit moves; Land, Sea or Both."; which implies
that 'Both' means 'Amphibian'. The fact that flying units are also marked
with the same move_type doesn't seem to be obvious and has confused even our
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