URL: <http://gna.org/patch/?3295>
Summary: Maglev to experimental ruleset Project: Freeciv Submitted by: cazfi Submitted on: Sat 12 May 2012 09:38:40 PM EEST Category: rulesets Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: _______________________________________________________ Details: Just an idea how we could demo gen-roads in experimental ruleset as soon as third road type is possible. Add road type "Maglev" available from "Superconductors". Adjust move costs so that Road 1/3 -> 2/3, Railroad instant -> 1/3, Maglev instant. So unit with 3/3 movement would move 2 (using their 2 + 1 movement fragments) tiles a turn via Road, 3 (1+1+1) via Railroad, and anywher via Maglev. Should some other bonuses provided by road types be adjusted? Biggest obstacle in implementing this is that we would need gfx for maglev in all official tilesets. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3295> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev