Follow-up Comment #1, bug #19720 (project freeciv):
This was somehow caused by existing zombie-server already running. I'm not
closing this as invalid, as client is supposed to find next free port, launch
server so it uses it, and to itself connect to server in that port.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?19720>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev