URL:
<http://gna.org/patch/?3334>
Summary: is_channel_city_tile() optimization
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 20 Jun 2012 01:16:00 AM EEST
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0
_______________________________________________________
Details:
When inner loop of is_channel_city_tile() finds way to native tile (ocean), it
breaks out early. But it then ends to outer loop and continues to go through
all tiles in the network, including running inner loop for all the remaining
tiles.
This patch makes it to break out from the outer loop too when we already know
that network is connected to native tile.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Wed 20 Jun 2012 01:16:01 AM EEST Name: icctOpt.diff Size: 475B By:
cazfi
<http://gna.org/patch/download.php?file_id=15854>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?3334>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev