Update of bug #19612 (project freeciv):
Planned Release: => 2.4.0,2.5.0
Follow-up Comment #2:
I saw some funnies with units' transported status as seen on the client when
digging into bug #19821 (S2_4). I assumed it was all down to wipe_unit(), but
perhaps there's more to it.
Reply to this item at:
Message sent via/by Gna!
Freeciv-dev mailing list