Follow-up Comment #6, bug #17737 (project freeciv):

Soo... killunhomed was originally designed to dispatch initial units, and
that's what this ticket was complaining about. So, clearly not everyone thinks
it's unusable as-is :)

There's also a digression(?) about the new(ish) "capture" feature and how that
interacts with killunhomed.

Anything to do here, or shall we close this?


Reply to this item at:


  Message sent via/by Gna!

Freeciv-dev mailing list

Reply via email to