Follow-up Comment #1, patch #3383 (project freeciv):

Minor nitpick: In rulesets that introcude some kind of heavily armored unit
with Settlers flag we may want that unit to work on a bit threatened tiles too
(not so much when it's autosettler for human who can manually override anyway,
but when used by AI)

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?3383>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to