URL: <http://gna.org/patch/?3389>
Summary: Use advisors, not default ai, dangerous tile detection for human players Project: Freeciv Submitted by: cazfi Submitted on: Mon 09 Jul 2012 12:56:09 AM EEST Category: ai Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0, 2.5.0 _______________________________________________________ Details: Default AI overrides advisors dangerous tile detection for all players. Attached patch makes human players to use advisors code. There should be no functional change as both advisors and default ai dangerous tile detection should give same result for human players. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Mon 09 Jul 2012 12:56:10 AM EEST Name: AdvDangTile.patch Size: 1kB By: cazfi <http://gna.org/patch/download.php?file_id=16036> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3389> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev