URL: <http://gna.org/bugs/?19916>
Summary: Cannot require tile to be adjacent to both Oceanic and Land terrain Project: Freeciv Submitted by: cazfi Submitted on: Tue 10 Jul 2012 05:42:57 AM EEST Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.3.3, 2.4.0, 2.5.0 _______________________________________________________ Details: Ruleset sanity checking thinks that multiple TerrainClass requirements is always an error. It's not if range is bigger than local. One may want to make sure that tile has access to both ocean and land (one may want to distinguish between ocean city and coastal city on land) Fix attached. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Tue 10 Jul 2012 05:42:57 AM EEST Name: TerrainClassReqSanity.patch Size: 1kB By: cazfi <http://gna.org/bugs/download.php?file_id=16048> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?19916> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev