URL: <http://gna.org/patch/?3419>
Summary: Nationality of citizens visible to all players? Project: Freeciv Submitted by: jtn Submitted on: Sun Jul 15 01:39:24 2012 Category: None Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: _______________________________________________________ Details: Currently, only a city's owner can routinely see its cultural makeup if nationality is enabled. This information would be useful to other players -- if a foreign city contains many of your citizens, it's worth sending spies to incite it cheaply. A dedicated player could probably maintain a reasonable idea of which cities host "their" people (by tracking conquer and migration messages as they go by), but it's a bit micromanage-y. It's possible to find this out via diplomats/spies today. But perhaps it would be a good idea to make this information public -- say, display it in the middle-click tooltip ("70% Egyptian / 20% Korean / 10% Pirate") on the main map. (Obviously subject to fog of war.) What do people think? Is the status quo, having to send out spies to find out cultural makeup, sufficient? _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3419> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev