Update of patch #3193 (project freeciv):
Status: None => Ready For Test
Follow-up Comment #1:
Add ruleset option tech_loss_forgiveness. Tech loss occurs when bulbs balance
is lower than tech_loss_forgivess % of current research cost. Special value
"-1" disables tech loss completely.
Tech loss and tech upkeep can be configured separately -> even with ruleset
without tech upkeep one may lose techs due to multiple conquercosts etc
Additional Item Attachment:
File name: TechLossForgiveness.patch Size:7 KB
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