URL:
  <http://gna.org/bugs/?19957>

                 Summary: Move Lua tile:set_label() from tolua_game to
tolua_server
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Thu Jul 19 01:41:49 2012
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 2.5.0

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Details:

Patch #3136 added the tile:set_label() method to tolua_game.pkg. This is used
for both server- and client-side scripting. Since this an "edit" rather than
"read" function, it should probably only be available on the server
(tolua_server.pkg) -- while it can be invoked on the client, it doesn't seem
very useful to do so.

For consistency, it might want to appear in the 'edit' module too.




    _______________________________________________________

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