URL:
<http://gna.org/bugs/?19957>
Summary: Move Lua tile:set_label() from tolua_game to
tolua_server
Project: Freeciv
Submitted by: jtn
Submitted on: Thu Jul 19 01:41:49 2012
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: 2.5.0
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Details:
Patch #3136 added the tile:set_label() method to tolua_game.pkg. This is used
for both server- and client-side scripting. Since this an "edit" rather than
"read" function, it should probably only be available on the server
(tolua_server.pkg) -- while it can be invoked on the client, it doesn't seem
very useful to do so.
For consistency, it might want to appear in the 'edit' module too.
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