URL: <http://gna.org/bugs/?19957>
Summary: Move Lua tile:set_label() from tolua_game to tolua_server Project: Freeciv Submitted by: jtn Submitted on: Thu Jul 19 01:41:49 2012 Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.5.0 _______________________________________________________ Details: Patch #3136 added the tile:set_label() method to tolua_game.pkg. This is used for both server- and client-side scripting. Since this an "edit" rather than "read" function, it should probably only be available on the server (tolua_server.pkg) -- while it can be invoked on the client, it doesn't seem very useful to do so. For consistency, it might want to appear in the 'edit' module too. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?19957> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev