URL: <http://gna.org/bugs/?19962>
Summary: Lua Tile:set_label() does not update clients Project: Freeciv Submitted by: jtn Submitted on: Sat Jul 21 01:28:29 2012 Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: trunk r21593 Discussion Lock: Any Operating System: None Planned Release: 2.5.0 _______________________________________________________ Details: The tile_label() function added in patch #3136 and modified in bug #19957 doesn't do anything to push the updated tile to clients, so it's left until the next time the tile gets updated for another reason. However, the obvious code fix causes trouble in the form of assertion failures when the script that assigns labels on the "map_generated" signal runs. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?19962> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev