URL:
  <http://gna.org/bugs/?19962>

                 Summary: Lua Tile:set_label() does not update clients
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Sat Jul 21 01:28:29 2012
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: trunk r21593
         Discussion Lock: Any
        Operating System: None
         Planned Release: 2.5.0

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Details:

The tile_label() function added in patch #3136 and modified in bug #19957
doesn't do anything to push the updated tile to clients, so it's left until
the next time the tile gets updated for another reason.

However, the obvious code fix causes trouble in the form of assertion failures
when the script that assigns labels on the "map_generated" signal runs.




    _______________________________________________________

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