Follow-up Comment #1, patch #3434 (project freeciv): > // common > #include "game.h" >+#include "packhand.h" > #include "government.h"
packhand.h is not in common but in client, and includes should be in alphabetical order within category. > for (int i = 1; i < gov_count; i++) { /** skip anarchy ( == 0 ) */ You should not blindly skip government in index 0 - order of governments is ruleset author's decision. You are probably after game.government_during_revolution here. Some extra spaces between function, macro, or macrolike (SLOT, SIGNAL) names and "(". _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3434> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev