URL:
<http://gna.org/patch/?3443>
Summary: plrcolormode setting to take colours from nations
Project: Freeciv
Submitted by: jtn
Submitted on: Tue Jul 24 22:34:10 2012
Category: None
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0
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Details:
plrcolormode in 2.4 has modes where colouring is based on player number and on
team number.
For scenarios / rulesets like Alien World where a small number of nations are
defined, it would make sense to allow a given nation to always have its
characteristic colour (so, say, "J&W Corporation" is always blue).
This would require:
* New value for plrcolormode, NATION_ORDER.
* Nation specs to be able to optionally specify a colour.
** If one isn't specified in the ruleset file (as will be the case for our
"standard" nations), then this nation will use a randomly selected colour from
the game set (similar to PLR_SET).
* Setting plrcolormode=NATION_ORDER should warn if *no* nations in this
ruleset have colours defined, as completely random colours is probably not
what the user expected.
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