Follow-up Comment #2, bug #17864 (project freeciv):
tile_init() is never called for map tiles before retrying map generation so
they have all old information.
I remember that this was problematic when I first wrote map generation
retrying - some information should not be lost.
Untested patch attached.
Additional Item Attachment:
File name: TilesInitForGenRetry.patch Size:1 KB
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