URL:
<http://gna.org/patch/?3458>
Summary: Bases & roads (& specials?) to same vector in
savegames
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 29 Jul 2012 07:08:42 PM EEST
Category: general
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release:
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Details:
We currently save separate specials, bases, and specials maps. As each
character in savegame represent 4 specials/bases/roads, there can be wasted
capacity up to 3*3 = 9 bits (last character of each of specials/bases/roads
having just 1 meaningless bit) when number of specials/bases/roads is not
divisible by 4. If we saved them all together, there would be only one "last"
character, so wasted capacity would be 3 bits at max, meaning smaller
savegames.
If done before current roads saving format gets in to official release, and
done right (the way they are going to be arranged in the future), we could
save future headaches of savegame backward compatibility with one more
different format.
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<http://gna.org/patch/?3458>
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