Update of bug #20022 (project freeciv):

                  Status:             In Progress => Ready For Test         
              Depends on:                         => bugs #19851            

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Follow-up Comment #1:

* Escape chance now depends on delta of power_fact from base level. So for
power_fact=100,105, the green Spy gets diplchance percent, and the veteran
gets diplchance+5.
* Effects on existing rulesets:
** classic, experimental, default, civ2civ3: no change
** civ2: +5% change for veteran spy to escape
* Added help text about escape chances (depends on fix for bug #19851).

(file #16307, file #16308)
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Additional Item Attachment:

File name: trunk-veteran-spy-escape-chance-power-fact.patch Size:3 KB
File name: S2_4-veteran-spy-escape-chance-power-fact.patch Size:3 KB


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