Follow-up Comment #3, bug #19932 (project freeciv):

Bit more info (incomplete analysis):
* the abort happens in send_goto_route():


    if (last_part->end_tile == last_part->start_tile) {
      /* Cannot move there */
      continue;
    }


* end==start looks like it might be a special internal signal from
pathfinding. If so, we should presumably filter out "real" end==start segments
before they get this far.

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