Follow-up Comment #3, bug #19932 (project freeciv):
Bit more info (incomplete analysis):
* the abort happens in send_goto_route():
if (last_part->end_tile == last_part->start_tile) {
/* Cannot move there */
continue;
}
* end==start looks like it might be a special internal signal from
pathfinding. If so, we should presumably filter out "real" end==start segments
before they get this far.
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