URL:
  <http://gna.org/patch/?3490>

                 Summary: Transform_Possible effect
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Thu 09 Aug 2012 03:37:15 AM EEST
                Category: general
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0

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Details:

Idea from bug #20029

Add "Transform_Possible" similar to existing "Irrig_Possible". Positive value
means that unit can transform tile. All the other old hardcoded restrictions
stay (in addition to requirement of effect value) except requirement for unit
flag "Transform". As there's no hardcoded uses for "Transform" flag, it's
retired from internal set. To rulesets that have units capable of
transforming, "Transform" unit flag is added as user flag, and
"Transform_Possible" effect requiring it is added.



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File Attachments:


-------------------------------------------------------
Date: Thu 09 Aug 2012 03:37:15 AM EEST  Name: TransformPossible.patch  Size:
12kB   By: cazfi

<http://gna.org/patch/download.php?file_id=16352>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?3490>

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