Update of bug #20059 (project freeciv):
Category: None => general
Status: None => In Progress
Assigned to: None => cazfi
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Follow-up Comment #2:
bug #17843 tried to make auto_arrange_workers() call unconditional in
city_map_update_radius_sq() and removed separate auto_arrange_workers() calls
from city_map_update_radius_sq() callers. But while there's no "if" for
auto_arrange_workers() call in city_map_update_radius_sq(), it can return
before it gets that far.
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