URL: <http://gna.org/patch/?3529>
Summary: Take caravans enroute in the account when deciding if more are needed Project: Freeciv Submitted by: cazfi Submitted on: Fri 05 Oct 2012 04:39:57 AM EEST Category: ai Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0, 2.5.0 _______________________________________________________ Details: Currently AI code evaluating caravan value cares about already established traderoutes when checking if new carvan could create new traderoute (number of traderoutes less than max). Attached patch makes it to consider also existing caravans enroute to establish traderoutes. This version is for TRUNK. I have to test this a bit more to decide if it could be justified as important bugfix to stable branches. At least in trunk without this patch cities frequently ended building caravans forever. If caravans are for some reason unable to reach their destination, they just stack up and home city keeps on building more and more to make same attempt. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Fri 05 Oct 2012 04:39:57 AM EEST Name: CaravansEnroute.patch Size: 659B By: cazfi <http://gna.org/patch/download.php?file_id=16634> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3529> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev