URL:
<http://gna.org/patch/?3555>
Summary: Pikemen bonus vs Horses as combat bonus
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 12 Nov 2012 03:22:00 AM EET
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0
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Details:
Remove hardcoded "Horse" and "Pikemen" unit type flags. Add user flag "Horse"
and combat bonus against them for Pikemen units in rulesets that need it.
The AI code that evaluated Pikemen usability has been rewritten completely - I
didn't even attempt to get anything near the old behavior restored. Most
notably tech want for any tech that provides better defense against potential
attackers gets a bump where only techs providing "Pikemen" unit got it, and
only when attacker was "Horse" unit.
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File Attachments:
-------------------------------------------------------
Date: Mon 12 Nov 2012 03:22:00 AM EET Name: HorsePikemen.patch Size: 23kB
By: cazfi
<http://gna.org/patch/download.php?file_id=16749>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?3555>
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