Follow-up Comment #2, bug #20308 (project freeciv): This is probably simply because different coordinate systems used in savegame and on screen. To savegame it is saved forming a square, but you have ISO topology in use, so map is warped.
Do you think there's more to this, or can we close this ticket as invalid? If you need to check this, compile with --enable-debug. Then middle-click shows both Location and Native Position of each tile. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20308> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev