URL:
  <http://gna.org/bugs/?20442>

                 Summary: Recursive transports not wiped properly
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Sat 19 Jan 2013 09:00:23 AM EET
                Category: general
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: Ready For Test
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 2.4.0, 2.5.0

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Details:

Issue 2 from bug #19821.

wip_unit() gets called recursively for units that are drowning due to loss of
transport. That makes them to recursively properly wipe their own cargo too.

Nobility saving is not perfect, but I think it's good enough for us for now.
It would require quite complete rewrite of the unit wiping functionality it to
always find solution that causes least number of nobles to drown (it would be
better to save one recursive transport that can carry two nobles than directly
one noble, wiping of recursive transport may cause noble from that transport
to drown when upper level proletariat already got saved)




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File Attachments:


-------------------------------------------------------
Date: Sat 19 Jan 2013 09:00:23 AM EET  Name: RecursiveDrowning.patch  Size:
7kB   By: cazfi

<http://gna.org/bugs/download.php?file_id=16970>
-------------------------------------------------------
Date: Sat 19 Jan 2013 09:00:23 AM EET  Name: RecursiveDrowning-S2_4.patch 
Size: 7kB   By: cazfi

<http://gna.org/bugs/download.php?file_id=16971>

    _______________________________________________________

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