URL: <http://gna.org/patch/?3648>
Summary: Roadstyle as specenum Project: Freeciv Submitted by: cazfi Submitted on: Sat 02 Feb 2013 03:19:15 AM EET Category: client Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 _______________________________________________________ Details: Make roadstyle specenum. This avoids magic '0', '1', and '2' values in code, and more importantly in tileset format. I've not included tilespec capstr bump to this patch to avoid noise, but it should take place when this is committed. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Sat 02 Feb 2013 03:19:15 AM EET Name: RoadstyleSpecenum.patch Size: 13kB By: cazfi <http://gna.org/patch/download.php?file_id=17094> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3648> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev