URL: <http://gna.org/patch/?3666>
Summary: Selection of default AI type Project: Freeciv Submitted by: cazfi Submitted on: Tue 05 Feb 2013 06:15:55 AM EET Category: ai Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 _______________________________________________________ Details: Allow having ai type other than "classic" as the default type. Name of the default ai type can be given with new configure option --with-default-ai=<type>. Otherwise it's first ai type listed in --enable-ai-static, and failing even that it's "classic". Note that --enable-ai-static defaults to "static", so the last fallback is used only if static modules are explicitly turned off. One needs to give default ai explicitly with --with-default-ai only if dynamic ai module is to be used as default ai. We're back in "default ai" meaning multiple things though we have renamed one part as "classic", btw. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Tue 05 Feb 2013 06:15:55 AM EET Name: DefaultAISelection.patch Size: 6kB By: cazfi <http://gna.org/patch/download.php?file_id=17129> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3666> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev