URL:
  <http://gna.org/patch/?3683>

                 Summary: River type specific gfx
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Sun 10 Feb 2013 02:30:44 AM EET
                Category: client
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0

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Details:

Load separate river sprites for each river road type based on the gfx tag from
ruleset.

As common tag prefix for all sprites of the river type is needed, and there
used to be both "tx.s_river_" and "tx.river_outlet" sprites for current river
specials, former tags were changed to "tx.river_s" for common prefix
"tx.river". To indicate this change I'll bump .spec -file capstr when
committing this.



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File Attachments:


-------------------------------------------------------
Date: Sun 10 Feb 2013 02:30:44 AM EET  Name: RiverGfxTags.patch  Size: 23kB  
By: cazfi

<http://gna.org/patch/download.php?file_id=17166>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?3683>

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