Follow-up Comment #2, bug #20489 (project freeciv):
"Patrol" requires far too much micromanagement to be useful. The primary
issue is that the pathfinder keeps steering the unit onto any available
road/river/etc and the unit never gets close to areas that aren't adjacent to
such. I second the original poster in that it would be better if we had a
mode that would 'pull' units towards tiles that currently aren't seen.
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