URL: <http://gna.org/patch/?3695>
Summary: Native tile to river Project: Freeciv Submitted by: cazfi Submitted on: Tue 12 Feb 2013 06:25:52 AM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 _______________________________________________________ Details: Adjust is_native_tile_to_road() to handle river road types correctly. - Check for terrain flag TER_CAN_HAVE_RIVER when road type is river - Allow rivers on tiles where normal road cannot be built Renamed road flag GeneratedRiver as River as it now has meaning outside map generation. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Tue 12 Feb 2013 06:25:52 AM EET Name: NativeTileToRiver.patch Size: 2kB By: cazfi <http://gna.org/patch/download.php?file_id=17184> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3695> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev