Follow-up Comment #4, bug #20501 (project freeciv): > I vaguely wonder about making this clearer in the UI [...] Raised separately as patch #3718.
> Then there are Worker-type units, which gui shortcut 'f' makes > to build fortress instead of fortifying. They still have > "CanFortify" flag, so I think gui is the only think preventign > them from havign forifying action too - in theory modified > client could send fortify request for them. It won't be honoured though, I believe -- (UTY)F_SETTLERS units are explicitly prevented from fortifying IIRC (we guessed that the reason is purely this UI one). > One thing i've noticed in conjunction with server-side > auto-attack: units that have been given the 'Fortify' command > can be reliably counted on to engage approaching enemies. Units > that have been given the 'Sentry' command aren't as courageous. I haven't played with autoattack, but this sounds like a bug to me. Can you raise a new ticket about this with some more detail? _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20501> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev