URL:
  <http://gna.org/patch/?3740>

                 Summary: Support "City" range requirements for tile
properties
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Sat 23 Feb 2013 09:14:09 AM EET
                Category: general
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0

    _______________________________________________________

Details:

Support range "City" for requirements of types
"Terrain", "Special", "Resource", "Base", "Road", "TerrainClass",
"TerrainFlag".
If there's any tile of specified type within city radius, requirement is
considered fulfilled. This is not optimal for every use-case, but neither is
things like limiting it only to tiles within city owner's borders or tiles not
occupied by enemy units.



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Sat 23 Feb 2013 09:14:09 AM EET  Name: CityRangeTerrains.patch  Size:
17kB   By: cazfi

<http://gna.org/patch/download.php?file_id=17320>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?3740>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to