Follow-up Comment #11, patch #2554 (project freeciv):
Thanks for the comments! I will change the patch accordingly.
Could you help me to find the place there default ai player_alloc is called?
The calling structure is:
ai->funcs.player_alloc
. => lai_player_alloc (lai_func.c)
.. => player_set_ai_data (using struct lai_plr *luaplr as ai data)
.. => lai_api_player_alloc (api_lai_base.c)
... => dai_data_init
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?2554>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev