Summary: Helptext for defense 0 fortify
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Tue 26 Mar 2013 01:19:46 PM EET
                Category: client
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0



In our ruleset we have a Balloon unit. It sees far but sees far - they are
usually placed behind the front line to see to the enemy territory or to guard
some trait or uninhabited part of ones country.

It has "CanFortify" flag for usability reasons - one can fortify it to watch
the area and it doesn't bother user by waking up every turn or every time it
sees enemy movement as "sentry" would do.

I had forgotten that and noticing it again from helptext "...granting 50%
defense bonus..." it seemed like a bug to us at first.

Attached patch changes helptext to read "Can fortify to stay put." for units
that have no defense value at all, and thus do not benefit from the bonus. 


File Attachments:

Date: Tue 26 Mar 2013 01:19:46 PM EET  Name: StayPutHelp.patch  Size: 1kB  
By: cazfi



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