URL:
<http://gna.org/patch/?3801>
Summary: Helptext for defense 0 fortify
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 26 Mar 2013 01:19:46 PM EET
Category: client
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0
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Details:
In our ruleset we have a Balloon unit. It sees far but sees far - they are
usually placed behind the front line to see to the enemy territory or to guard
some trait or uninhabited part of ones country.
It has "CanFortify" flag for usability reasons - one can fortify it to watch
the area and it doesn't bother user by waking up every turn or every time it
sees enemy movement as "sentry" would do.
I had forgotten that and noticing it again from helptext "...granting 50%
defense bonus..." it seemed like a bug to us at first.
Attached patch changes helptext to read "Can fortify to stay put." for units
that have no defense value at all, and thus do not benefit from the bonus.
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File Attachments:
-------------------------------------------------------
Date: Tue 26 Mar 2013 01:19:46 PM EET Name: StayPutHelp.patch Size: 1kB
By: cazfi
<http://gna.org/patch/download.php?file_id=17548>
_______________________________________________________
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<http://gna.org/patch/?3801>
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