URL:
<http://gna.org/bugs/?20678>
Summary: Unit pointer used after it might died in
unit_move_consequences()
Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 29 Mar 2013 11:42:14 AM EET
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
Status: Ready For Test
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: 2.4.0, 2.5.0
_______________________________________________________
Details:
Unit pointer is being used after unit_move_consequences() call where it can,
at least in theory, die. Death would require some unusual lua scripting. This
is reggresion since 2.3.
Fix attached
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Fri 29 Mar 2013 11:42:14 AM EET Name: MoveDeath.patch Size: 9kB By:
cazfi
<http://gna.org/bugs/download.php?file_id=17588>
-------------------------------------------------------
Date: Fri 29 Mar 2013 11:42:14 AM EET Name: MoveDeath-S2_4.patch Size: 9kB
By: cazfi
<http://gna.org/bugs/download.php?file_id=17589>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?20678>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev