Update of bug #20542 (project freeciv):

                  Status:                    None => Ready For Test         

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Follow-up Comment #5:

> I think that it is necessary to explicitly clear transported_by
> after unit_transport_unload() in player_clear()

Attached patch does that.

(file #17759)
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Additional Item Attachment:

File name: UntransportClient.patch        Size:0 KB


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