URL:
  <http://gna.org/bugs/?20785>

                 Summary: AI fails to consider helicopters threatening to
cities
                 Project: Freeciv
            Submitted by: persia
            Submitted on: Sat 04 May 2013 07:19:28 PM JST
                Category: ai
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 

    _______________________________________________________

Details:

The AI uses is_ground_unit() as a determinant in whether an enemy unit
threatens a city, which means helicopters are not considered threatening,
making helicopters perhaps unexpectedly powerful units.  The effect is not
seen in autogame testing, as the AI doesn't use helicopters.  Patches
attached.

This is an extraction from patch #3839.





    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Sat 04 May 2013 07:19:28 PM JST  Name: can_occupy-is-threatening.patch 
Size: 818B   By: persia

<http://gna.org/bugs/download.php?file_id=17885>
-------------------------------------------------------
Date: Sat 04 May 2013 07:19:28 PM JST  Name:
can_occupy-is-threatening.S2_4.patch  Size: 797B   By: persia

<http://gna.org/bugs/download.php?file_id=17886>
-------------------------------------------------------
Date: Sat 04 May 2013 07:19:28 PM JST  Name:
can_occupy-is-threatening.S2_3.patch  Size: 757B   By: persia

<http://gna.org/bugs/download.php?file_id=17887>
-------------------------------------------------------
Date: Sat 04 May 2013 07:19:28 PM JST  Name:
can_occupy-is-threatening.S2_5.patch  Size: 818B   By: persia

<http://gna.org/bugs/download.php?file_id=17888>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?20785>

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