Follow-up Comment #6, patch #3895 (project freeciv): While likely outside the scope of this ticket, rulesets with many L_CITIES units may inappropriately restrict settler creation based on nativity, when some less advanced unit might be native to the tile in question (this doesn't happen with shipping rulesets, but could conceivably happen with a ruleset including "Big Land" (or equivalent) and a "Big Land" settler unit (perhaps generating larger cities).
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