URL: <http://gna.org/bugs/?20794>
Summary: Recentering units on new turn takes too much time Project: Freeciv Submitted by: mir3x Submitted on: Wed 08 May 2013 08:41:05 AM CEST Category: client Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: Any Planned Release: _______________________________________________________ Details: Considering that move animation = 0, and recenter on units is enabled, then at new turn, when units are auto-moving, like automated engineers, recentering takes huge a lot of time, for my example game about 20 secs, recentering is useless then because moving animation = 0, and in fact its not shown, I just see minimap jumping only around map, which comsumes a lot of cpu only. But disabling autocentering makes turn movement very fast, about 2 secs in my example game. So I would suggest to disable autocentering during new turn if movement animation = 0, and reenable after all automatic movement is done. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20794> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev