URL:
  <http://gna.org/bugs/?20794>

                 Summary: Recentering units on new turn takes too much time
                 Project: Freeciv
            Submitted by: mir3x
            Submitted on: Wed 08 May 2013 08:41:05 AM CEST
                Category: client
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: Any
         Planned Release: 

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Details:

Considering that move animation = 0, and recenter on units is enabled, then at
new turn, when units are auto-moving, 
like automated engineers, recentering takes huge a lot of time,
for my example game about 20 secs, 
recentering is useless then because moving animation = 0,
and in fact its not shown, I just see minimap jumping only around
map, which comsumes a lot of cpu only.
But disabling autocentering makes turn movement very fast, about 2 secs in my
example game.

So I would suggest to disable autocentering during new turn if 
movement animation = 0, and reenable after all automatic movement is done.





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