Summary: Recentering units on new turn takes too much time
Submitted by: mir3x
Submitted on: Wed 08 May 2013 08:41:05 AM CEST
Severity: 3 - Normal
Priority: 5 - Normal
Assigned to: None
Discussion Lock: Any
Operating System: Any
Considering that move animation = 0, and recenter on units is enabled, then at
new turn, when units are auto-moving,
like automated engineers, recentering takes huge a lot of time,
for my example game about 20 secs,
recentering is useless then because moving animation = 0,
and in fact its not shown, I just see minimap jumping only around
map, which comsumes a lot of cpu only.
But disabling autocentering makes turn movement very fast, about 2 secs in my
So I would suggest to disable autocentering during new turn if
movement animation = 0, and reenable after all automatic movement is done.
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