Follow-up Comment #7, bug #20595 (project freeciv):

My problem is already solved. I figured to use lua, applied command:
<code>/lua cmd edit.climate_change(edit.NUCLEAR_WINTER,1000)</code>
(I have small map)

Which produced probably far better results than generator would have produced.
It would be nice if there were third option, not temperate map or normal map,
but temperate map with slight variations in it wetness and coldness values.
Better yet if they were configurable.

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