URL:
<http://gna.org/bugs/?20855>
Summary: ai/default/aiunit.c:look_for_charge()
Project: Freeciv
Submitted by: mss_8734
Submitted on: Thu May 30 14:14:25 2013
Category: ai
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
It strikes me as odd that no units with higher attack power are ever
considered worthy of bodyguarding, regardless of circumstances. Not very good
for capturable bombarder units with a 10:1 attack-to-defence ratio...
I can cook something up later that takes these possibilities into account, but
I have another couple of thousand occurences of the digit ‘3’ to browse
first.
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