URL: <http://gna.org/bugs/?20902>
Summary: Landlocked cities do not sell coastal improvements Project: Freeciv Submitted by: cazfi Submitted on: Sat 15 Jun 2013 12:47:16 AM EEST Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.3.5, 2.4.0, 2.5.0, 2.6.0 _______________________________________________________ Details: The whole hardcoded behavior that improvements should be sold iff terrain change results in ocean turning to land and improvement having ocean as requirement should be replaced with more generic one. It doesn't work even the other way - ocean city losing contact to land does not automatically sell land requiring improvements. Still, current hardcoded special case is important for most rulesets, so at least it should work. But it doesn't with current rulesets. Only requirements of type VUT_TERRAIN are checked, when rulesets actually define VUT_TERRAINCLASS requirements. Fix attached. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Sat 15 Jun 2013 12:47:16 AM EEST Name: LandlockedClassReq.patch Size: 798B By: cazfi <http://gna.org/bugs/download.php?file_id=18086> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20902> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev