Follow-up Comment #2, patch #3937 (project freeciv): Are const.TRUE and const.FALSE needed anywhere? I think our bindings should handle the translation from lua's `true` and `false`.
Further confusion comes from 0 and thus const.FALSE being having boolean value `true` in lua context, the only values with `false` boolean value are `false` and `nil`. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3937> _______________________________________________ Meddelandet skickades via/av Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev