Update of bug #20835 (project freeciv):

                Category:                    None => general                
                  Status:                    None => Ready For Test         
         Planned Release:                         => 2.3.5, 2.4.0, 2.5.0,
2.6.0

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Follow-up Comment #1:

Fix

Minplayers is needed in the beginning of the game so they are present when map
is created and starting locations assigned. There's no similar need for
minplayers when loading saved game - even if players are not present when game
restarts, they can connect to their existing player afterwards.

Games with timeout set are problematic, though. If someone has been using
minplayers setting to make sure everyone is present before timeout counter
starts to run after savegame is loaded, that use-case will break.

(file #18175)
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Additional Item Attachment:

File name: MinplayersSkip.patch           Size:1 KB


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Reply to this item at:

  <http://gna.org/bugs/?20835>

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