Update of bug #20835 (project freeciv): Category: None => general Status: None => Ready For Test Planned Release: => 2.3.5, 2.4.0, 2.5.0, 2.6.0
_______________________________________________________ Follow-up Comment #1: Fix Minplayers is needed in the beginning of the game so they are present when map is created and starting locations assigned. There's no similar need for minplayers when loading saved game - even if players are not present when game restarts, they can connect to their existing player afterwards. Games with timeout set are problematic, though. If someone has been using minplayers setting to make sure everyone is present before timeout counter starts to run after savegame is loaded, that use-case will break. (file #18175) _______________________________________________________ Additional Item Attachment: File name: MinplayersSkip.patch Size:1 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20835> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev