Update of patch #3960 (project freeciv):
Status: In Progress => Ready For Test
Planned Release: => 2.4.0, 2.5.0, 2.6.0
Follow-up Comment #2:
> Is this x3 defense also taken into account when the AI
> evaluates whether to attack a city?
Patch attached. In addition to removal of multiplying with 3, make walls
correctly considered for BadCityDefenders too (despite the other penalties
they have for defense, they do benefit from the walls)
Additional Item Attachment:
File name: DefenseNot3Multi.patch Size:0 KB
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