URL:
<http://gna.org/bugs/?20972>
Summary: Change home city without going back
Project: Freeciv
Submitted by: dynv
Submitted on: Mon 15 Jul 2013 11:52:34 PM GMT
Category: client
Severity: 1 - Wish
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 2.3.4, gui-gtk-2.0
Discussion Lock: Any
Operating System: Any
Planned Release:
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Details:
I see no need for a unit to go to a city to set it as it's home only taking
the game-play in consideration, I understand it's easier to implement.
I think the only thing that change game-play-wise by changing a unit home city
is supply route origin ; perhaps also news/criers/rumors because of the
unhappiness caused by aggressive units. That wouldn't require a unit to go to
the new city, only send a supply request and a note/messenger (for
unhappiness) to the new city.
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Reply to this item at:
<http://gna.org/bugs/?20972>
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