Follow-up Comment #9, patch #3856 (project freeciv): Experimentally, "UTYF_UNDISBANDABLE units are killed outright for maps without coastal cities" is still true for the standard ruleset regardless of whether I fix try_to_save_unit().
Which shouldn't have surprised me; the new requirement to save Undisbandable is to find a city native to the *transport* (not the cargo), so if your king was on a boat and you happened to have no coastal cities left, well, sucks to have been you. Still, I can't see that the behaviour noted in comment #8 can be deliberate, so I'll submit a patch. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3856> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev