URL:
<http://gna.org/bugs/?20976>
Summary: Missing road editing functionality
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 17 Jul 2013 10:18:30 AM EEST
Category: editor
Severity: 3 - Normal
Priority: 5 - Normal
Status: Ready For Test
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: 2.5.0, 2.6.0
_______________________________________________________
Details:
I noticed several places in editor code where roads had no equivalent code to
bases. I've not tried to figure out all the bugs this is causing, but here is
one that I tested as an example:
If tile already has road when you middle click it to edit it in the properties
dialog, and you then edit some other properties of the tile, existing road
disappears once you apply your changes. That's because bit for original road
was never set in edit packet.
Fix attached
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Wed 17 Jul 2013 10:18:30 AM EEST Name: RoadEditor.patch Size: 3kB
By: cazfi
<http://gna.org/bugs/download.php?file_id=18308>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?20976>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev